Star Citizen makes the bulk of its money from the sale of virtual spaceships, some of which you can fly now, some you can't. One of the things that's unique about Star Citizen is it makes public its revenue, which it's still calling crowdfunding, on its website, so you can see how much money is being made on a monthly, weekly, daily and even hourly basis. Star Citizen's crowdfunding timeline for this week. Each day this week prior to the 10th, the game pulled in around $21,000. This marks a giant jump in revenue for the Star Citizen norm. Based on this trajectory, by the end of this week, around $1m will have been made. And yesterday, 12th October, around $200,000 came in. The following day, on the 11th October, CIG brought in around $320,000. Off the back of that, the release of a new update, a flashy new trailer and the sale of some new spaceships, developer Cloud Imperium Games saw $379,254 flow into its coffers in just one day. The space PC game, which has so far raised nearly $200m, recently held CitizenCon, a gathering of fans and developers for all things Star Citizen. Star Citizen has been in development for six years and it still doesn't have a release date - but the money keeps flooding on in.
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